The scanner is built to say “not sure” in preference to guessing. On a tray scan, a piece it is unsure of gets an amber question mark, and it is not put in any tub until you say what it is. At present it asks for a second look quite often.
Settling a question mark on a tray scan
- Under the photo, find the amber row. It says how many pieces there are to check.
- Tap that row to show only those pieces on the photo.
- Tap a question mark on the photo.
- A panel opens with the question Which one is it? It shows the piece cut from your photo, and up to three guesses as pictures. Each guess shows the tub it would go in.
- Tap the guess that matches your piece. If none does, tap None of these.
What happens next:
- If you pick a guess, the piece gets that tub’s letter and is added to the count.
- If a guess says Got enough, your sets already have all they need of that piece.
- If you tap None of these, the piece is treated as not in your sets and is left out.
- If you leave a question mark alone, the piece stays out of the count. The app never puts an unsure piece away for you.
When the scanner is sure but wrong
It happens. You can tap any marked piece on the photo, not only the question marks, and choose a different answer. You can also correct the counters in the list before you put the tray away.
Pieces it says are not in your sets
A faint outline with no mark means the scanner did not match that piece to anything your tubs need. Sometimes that is right. Sometimes it is one of your pieces that it could not name. If the scanner has guesses for it, you can tap the piece and choose one.
On the one-brick camera
There are no guesses to choose from. The camera either says Found it and shows the piece, or says it could not match it. If it cannot, move closer and try again, or skip the piece and carry on by hand.
The scanner is optional
Nothing depends on it. Anything it gets wrong can be changed, and anything it cannot do can be done by tapping.